21st-24th March 2008, Newbury Racecourse, UK
Headline Sponsor:
Packard Bell

Crysis Tournament Rules

  1. General Information
    1. Tournament Overview
    2. Tournament Staff
  2. Registration and Teams
    1. Online Signups
    2. On-site Signups
    3. Teams and Participants
  3. Tournament Format
    1. Overview
    2. Game Mode
    3. Faction Rules
    4. Time Limit
    5. Scoring
    6. Map Lists
  4. Match Servers
    1. Spectators
    2. Passwords
  5. Match Rules - General
    1. IRC
    2. Match Starts
    3. Server Crashes
    4. Voice Communication
    5. Screenshots
  6. Game-play Rules
    1. Cheating
    2. In-game Techniques
  1. General Information
    1. Tournament Overview
      1. Title: i33 Crysis Tournament
      2. Dates: Sunday 23rd March 2008 - Monday 24th March 2007 (Presentation Monday 12th)
      3. Maximum Competitors: 32 teams of 6 members each
    2. Tournament Staff
      1. Your admin for the tournament is TheRogue.
  2. Registration and Teams
    1. Online Signups
      • Registration must be completed in advance to the tournament before Tuesday 18th March 2008 @ 13:00. This can be done at http://lan.multiplay.co.uk or by using the Register link on the i33 Crysis tournament information page.
      • Six players must be registered under the same team to confirm one of the 32 tournament spots. Any number of players beyond four may be registered for any one team.
      • Tournament registration is limited to 32 teams. Signing up as a participant to i33 does not guarantee a place in the tournament.
    2. On-site Signups
      • Players are required to sign in to the event as a participant in order to take part in the tournament. On-site Tournament Registration will run while places are available, on Friday 21st March for a limited time only. As stated above, Tournament registration is limited to 32 teams and six players must be registered under the same team to confirm one of the 32 tournament spots. Players who do not signup either online or on-site by this time will not be allowed to compete.
    3. Teams and Participants
      • Only the players signed up to your team may be used during tournament matches
      • A clan may enter more than one team in the tournament but a player can only register and play for one team in the tournament.
      • By registering and participating in the i33 tournaments, all participants agree to abide by the rules of the tournament.
  3. Tournament Format
    1. Overview
      • The tournament will consist of a group stage followed by double elimination playoffs.
    2. Game Mode
      • The matches will be played using the ‘Power Struggle’ game mode.
    3. Faction Rules
      • Each team will play one round as each faction per match.
    4. Time Limit
      • Each round will have a maximum time of 25 minutes, you should allow at least the maximum (50 minutes) per game.
    5. Scoring
      • The winner of the match will be decided by the team who destroys the enemy HQ more times than their opponent
      • In the event of a draw, the TOTAL number of kills made by each team over both games will be the deciding factor
    6. Map Lists
      • Shore
      • Beach
      • Mesa
      • Plantation
      • Refinery
  4. Match Servers
    1. Spectators
      • Spectators will not be allowed to join the server unless approved by an admin.
    2. Passwords
      • Servers will be password protected to prevent any interference with the match. Passwords will be provided to the designated clan/team leader in IRC prior to the match commencing.
  5. Match Rules - General
    1. IRC
      • Please ensure that at a minimum team/clan leaders are in the #crysis channel on the event IRC server. Please see the tournament admin ASAP if you are having trouble with IRC as tournament information and server passwords will be provided this way.
    2. Match Starts
      • A match may not begin before the admin is ready. A team must have all the members it intends to field in the server 5 minutes before the scheduled start time of the match. If a match is still in progress on your allocated server, await authorisation from an admin before joining the server. If any team fails to provide at least 4 players, 5 minutes after the scheduled match start, the match will be forfeit and the opposing team will be awarded the win.The only acceptable excuses for missing the scheduled start of a match are:
        • Network failure
        • Server failure
        • Power failure
        • Previous match overrunning

        Please note these rules are in place to allow the smooth running of the tournament and match times will be strictly enforced.

    3. Server Crashes
      • In the event of a server crash, the current round being played will be restarted.
    4. Voice Communication
      • Use of any in-game or external (ie. Teamspeak, Ventrillo) voice communications are permitted.
    5. Screenshots
      • Each clan/team leader is required to take a screenshot of the final scoreboard upon a round finishing incase of any dispute.
  6. Game-play Rules
    1. Cheating
      • All forms of cheating are strictly prohibited - any player found to be cheating will forfeit the current match for their team and be removed from all tournaments for the duration of the event, in accordance with the MPUK Cheating policy.
    2. In-game Techniques
      • There are no restrictions on any particular tactics a side may wish to use to win the match, however any map/unit exploits/hacks will not be tolerated. If in doubt about the status of a particular tactic please query this with the admin.

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