The i-Series Tournament Code of Conduct provides the basic framework of rules within which all tournaments will abide. Additional rules may apply for your specific game. Please see the appropriate tournament rules section for your game for information on these.
- Tournament Duration
- Signing-up
- All players/teams must be signed up by close of the signup process; this is usually midday on the Friday of the event.
- Online signups close on the Tuesday before the event, any other tournament signups must be completed at the event on the morning of the first day. If you are unsure if you can make it for this time then you must signup online.
- Tournament Start
- The start of the tournament may vary from competition to competition but you should expect your tournament to run anytime during the event and be prepared to stay for the duration.
- Tournament Finish
- The tournament ends with the prize presentation. This will be on the final day of the event, you should expect to stay for the duration if you wish to receive your prize.
- Signing-up
- Admins
- Admin Jurisdiction
- Admins have complete control over their tournament. The head admin’s decision is final in all situations.
- Admin Structure
- The admin team will comprise of a head admin for each tournament who may or may not have assistant admins. The tournament manager is responsible for all of the admins and their tournaments.
- Dealing With Admins
- When dealing with an admin we ask that you be courteous, respectful and co-operative. Ignoring instructions given by an admin is grounds for disqualification from the competition and abusing, intimidating or otherwise acting inappropriately towards any member of staff will result in ejection from the event, without refund.
- Admin Jurisdiction
- Games / Matches & Results
- Starting Your Match
- Players need to be at their consoles/PCs and on the server for their allocated start time. The game starts when both sides are ready and when the admin has verified that the conditions for play are correct. The admin will start the game.
- Lateness
- Players have 15 minutes of grace from the scheduled start time of the match, if they are not present at this time then they forfeit the game. If time allows it and their opponents are happy to wait, they may choose to waive the forfeit and play the match later - this is fully at the discretion of the admin.
- If the game is a team game and only some of the players are ready then the game starts as long as more than 60% of the team is present.
- For 8 v 8 at least 5 players per side are needed to start.
- For 5 v 5 at least 4 players per side are needed to start.
- For 4 v 4 at least 3 players per side are needed to start.
- For 3 v 3 at least 2 players per side are needed to start.
- For 2 v 2 at least 1 player for each side is needed to start.
- Once the match has started, late players are not allowed to join unless agreed they can do so by the opposing team and by the admin.
- Disconnections
- If a player was present at the start of the match then gets disconnected during the game for whatever technical reasons, they may rejoin the game, if possible.
- If the game does not allow re-joining the admin will make a decision of whether to restart the game, continue with fewer players or award a win to one side. This depends on circumstances but in many cases it will be a restart of the match either in part or in full.
- Results
- A result is obtained when the predetermined win criteria are met. In most cases the results should then be submitted via the intranet system. In some cases the admin will take note of the result themselves and at other times players must physically take the result to the admins.
- This varies from tournament to tournament and your admin will explain how your particular competition is going to work.
- Broadcast Rights
- Multiplay reserves the right to broadcast every match. This can be done with online game broadcast tools for spectating purposes. The recording of such broadcasts may not be refused by the players. In many cases Multiplay will allow or ask third parties to broadcast the matches. Spectators may never be charged. Broadcasting tournament matches is forbidden without the express permission of Multiplay.
- Starting Your Match
- Cheating
- What Constitutes Cheating
- Each tournament will have its own specific set of rules that must be adhered to; any breach of these is considered cheating. See each tournaments specific rules for this.
- In the broader sense any third party modification, add-on, “hack” or manipulation of the games code is classed as cheating.
- Any attempts at unfair play, including help from anyone outside of the submitted team, looking at the screen of another player, deliberate attempts at hindering their play or any other unsportsmanlike conduct will be considered cheating.
- What Happens To Cheaters
- If a player is caught cheating both the player and his/her team are immediately disqualified from the tournament.
- Depending on the severity one or more of the team may also be ejected from the event, without refund, and possibly prevented from attending future events.
- This is at the discretion of event management.
- Reporting Cheating
- If you genuinely suspect another team has cheated then you should alert an admin at the earliest possible time. If this is after the match then proof of cheating will be needed - either as demo files or screenshots.
- Consistent complaints of cheating where no cheating is occurring will be looked upon dimly by the admins and may be detrimental to future claims of cheating.
- What Constitutes Cheating
- Prizes
- Eligibility
- Eligibility for prizes is solely at the discretion of Multiplay. We reserve the right to refuse, change or remove prizes from anyone or the whole tournament at any time and without notice.
- Prize giving
- To receive your prize you must be present at the official prize ceremony as directed by Multiplay at the time. We reserve the right to refuse prizes to those who don’t attend the ceremony.
- Free Places
- In some competitions part of the prize is free attendance of the next i-series to defend your title. This applies only to games for which there will be a future competition. Winners of competitions must reach an agreement over who the tickets go to - the team or the individuals. If the tickets go to the team, the team may allocate the tickets for the next event as they see fit. A nominated trustee of the team will be in charge of this allocation. These details must be confirmed and finalised at the time of prize giving.
- Eligibility
- Individual Tournaments
- Specifics
- You should refer to the specific rules for the tournament you are playing in for more detailed rules pertaining to that competition. The rules in this document are general rules that apply to all i-Series tournaments.
- Specifics




